Artificial Intelligence: Thinking Machines and Smart Robots with Science Activities for Kids
With 25 Great Projects
Bridges, furniture, musical instruments, games, vehicles-all of these things were invented and improved upon by people who love to put stuff together, take stuff apart, and figure out how things work! In Explore Makerspace! With 25 Great Projects, readers ages 7 to 10 explore what it means to be an engineer.$14.95 - $19.95
Build Rube Goldberg Machines that Swoop, Spin, Stack, and Swivel with Hands-On Engineering Activities
Take the Rube Goldberg challenge! Toppling dominoes, rolling marbles, racing balloon cars, springing catapults, and whizzing zip-lines are all elements used to build Rube Goldberg machines in Crazy Contraptions: Build Rube Goldberg Machines that Swoop, Spin, Stack, and Swivel with Engineering Activities for Kids. Middle schoolers love the wacky machines designed by Goldberg, which were$17.95 - $22.95
Discover How They Work with 25 Projects
To a child, a city is a chaotic, vibrant community whose workings can seem quite mysterious. How did people create subways? How does the water get to the very top of a skyscraper? Is there any organization to a bustling metropolis? Cities: Discover How They Work will give kids a view into the inner functioning$16.95 - $21.95
Design and Build Your Own Prototypes
In 3-D Engineering: Design and Build Your Own Prototypes, young readers tackle real-life engineering problems by figuring out real-life solutions. Kids apply science and math skills to create prototypes for musical instruments, race cars, alarms, and more. Prototypes are preliminary models used by engineers and kids to evaluate ideas and to better understand how things$17.95 - $22.95
Dr. Eugene Santos Jr., Professor of Engineering, Dartmouth College
“Captures the dream and inspires the imagination of AI all the while keeping it gently grounded in thinking about AI’s realities. It’s really a primer for all ages and thought provoking for all readers.”
For educators! Download a packet of essential questions, mentor texts, and Common Core State Standards to use in classrooms and libraries.Classroom Guide
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Download a free activity from this book!Download a free activity from this book!
Detailed Book Description
What is artificial intelligence? How is artificial intelligence going to change our lives?
In Artificial Intelligence: Thinking Machines and Smart Robots with Science Activities for Kids, readers ages 10 to 15 learn how machines develop into thinking, learning devices that can help humans perform tasks, make decisions, and work more efficiently. They can even help us have fun! Through a combination of hands-on science activities and student-paced learning, readers discover the AI machines of yesterday and today and learn about uses in various fields, such as entertainment, the military, and health care.
How can AI continue to improve our lives? Is there anything dangerous about AI? What are the ethical issues surrounding the use of AI? Essential questions, primary sources, and science-minded engineering activities let readers have a blast learning about the age of thinking machines we're in right now.
Try these hands-on science and engineering projects!
- Make a model of a neural net out of playdough and toothpicks
- Take a Turing test
- Design your own rescue robot
TABLE OF CONTENTS
What Is Artificial Intelligence?
The Hunt for Hal: Early Forms of AI
Good Morning Alexa: AI Today
AI in the Future
Do We Need AI?
AI in Science Fiction
The Debate around AI
Metric Conversions Resources