Explore Makerspace! With 25 Great Projects
Bridges and Tunnels
Investigate Feats of Engineering with 25 Projects
Bridges and tunnels are lifelines. People have tackled seemingly insurmountable obstacles, including vast canyons and mountain ranges, to design and construct these amazing passageways. Bridges and Tunnels: Investigate Feats of Engineering invites children ages 9 and up to explore the innovation and physical science behind structures our world depends on. Trivia and fun facts illustrate engineering$15.95
Cool Women Who Design Structures
Architecture is everywhere! What style building do you live in? Is it a skyscraper, a Victorian home, or a modern building? In Architecture: Cool Women Who Design Structures, readers ages 9 to 12 examine the stories of women who are today designing the houses, schools, museums, and public spaces where we spend our time.$9.99 - $19.99
Build It Science Biographies Book Bundle
Discover the life and work of these great minds! This set of three Build It Yourself books capture the curiosity of three science revolutionaries who made discoveries that continue to resonate today. Titles include: The Science and Technology of Leonardo da Vinci The Science and Technology of Marie Curie The Science and Technology of Ben Franklin$67.95
Technology Today 4 Title Set
Titles in this set include: Big Data: Information in the Digital World with Science Activities for Kids, Artificial Intelligence: Thinking Machines and Smart Robots with Science Activities for Kids, Projectile Science: The Physics Behind Kicking a Field Goal and Launching a Rocket with Science Activities for Kids, and Industrial Design:Why Smartphones Aren't Round and Other Mysteries with Science Activities for$35.95 - $45.95
National Science Teachers Association Recommends
"That terms like "makerspace" and "fab (for fabrication) lab" have, in a short time, become trendy clichés should not detract from the notion that having a dedicated location of this sort is a really good idea. Where schools have invested in 3D printers, these "makerspaces" are common, but author Alicia Klepeis and illustrator Matt Aucoin demonstrate how a design and engineering center can work with ordinary materials and not much technology . . ." Read the complete review online.
Sue Considine, Executive Director, Fayetteville Free Library
"Explore Makerspace! is a must-have for every classroom, library, and informal learning environment. The colorful, engaging layout, timeline, key words, and concepts all combine to introduce the reader to a makerspace world of tinkering, invention, and entrepreneurship. Explore Makerspace! will spark curiosity and interest in young and old alike and will inspire readers to think like problem solvers, idea generators, Makers!"
For educators! Download a packet of essential questions, mentor texts, and Common Core State Standards to use in classrooms and libraries.Classroom Guide
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Detailed Book Description
Bridges, furniture, musical instruments, games, vehicles-all of these things were invented and improved upon by people who love to put stuff together, take stuff apart, and figure out how things work! In Explore Makerspace! With 25 Great Projects, readers ages 7 to 10 explore what it means to be an engineer.
- This nonfiction title for ages 7 through 10 introduces the topic of makerspaces while integrating STEAM, art, math, and music activities.
- Encourages the development of important skills, including problem solving and model testing.
- Multi-disciplinary activities create opportunities to invent new structures, games, musical instruments, and more.
TABLE OF CONTENTS
What Is a Makerspace?