The Science and Technology of Leonardo da Vinci
Build Rube Goldberg Machines that Swoop, Spin, Stack, and Swivel with Hands-On Engineering Activities
Take the Rube Goldberg challenge! Toppling dominoes, rolling marbles, racing balloon cars, springing catapults, and whizzing zip-lines are all elements used to build Rube Goldberg machines in Crazy Contraptions: Build Rube Goldberg Machines that Swoop, Spin, Stack, and Swivel with Engineering Activities for Kids. Middle schoolers love the wacky machines designed by Goldberg, which were$17.95 - $22.95
With 25 Great Projects
Bridges, furniture, musical instruments, games, vehicles-all of these things were invented and improved upon by people who love to put stuff together, take stuff apart, and figure out how things work! In Explore Makerspace! With 25 Great Projects, readers ages 7 to 10 explore what it means to be an engineer.$14.95 - $19.95
Discover How Nature Inspires Human Designs with 25 Projects
In Bioengineering: Discover How Nature Inspires Human Designs, readers ages 9-12 explore the engineering and innovation that come from the natural world around us and use their own interactions with nature to inspire new designs. Introduces bioengineering, which combines life sciences and engineering to inspire scientific discovery and the invention of new technologies. Includes recent$8.45 - $11.45
Why Smartphones Aren't Round and Other Mysteries with Science Activities for Kids
In Industrial Design: Why Smartphones Aren't Round and Other Mysteries with Science Activities for Kids, readers ages 10–15 engage in and learn about the engineering design process from its earliest beginnings, when individuals designed and crafted their own tools, to today, when engineers work to find the best design for products that are then manufactured$17.95 - $22.95
Detailed Book Description
Welcome to the Renaissance, a time of discovery, wonder, and exploration!
During the Renaissance, inventors and other creative thinkers designed and constructed many new things. And one of the people on the forefront of that awakening was Leonardo da Vinci. In The Science and Technology of Leonardo da Vinci, readers ages 9 through 12 explore the life of one of the world’s most amazing minds. They ponder the same kinds of questions that drove Leonardo to tinker and experiment endlessly: What is the inside of the body like? How might humans fly? How can geometry be used to design strong buildings?
Kids gain insight into anatomy, botany, engineering, and much more through hands-on STEM activities, essential questions, text-to-world connections, and links to online resources.
Try these hands-on STEM projects!
- Play with perspective
- Design a water clock
- Make a camera obscura
TABLE OF CONTENTS
Meet Leonardo da Vinci
Civil Engineering from Bridges to Tanks
Getting Under the Skin: Anatomy