Through the Years

Through the Years

Some of the inventions we use today existed long ago, but in completely different forms. The telephone that Alexander Graham Bell patented in 1876, for example, looks much different from the smartphone you might carry in your pocket today. In this activity, you will research a product and create a timeline showing the development of that product from its earliest iteration to its current form.
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Design a Poll

Design a Poll

From Big Data

Often, data is collected using a poll or survey. A poll or survey asks questions about people’s opinion on a topic. In this activity, you will design and conduct your own poll.

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Take a Turing Test

Take a Turing Test

From Artificial Intelligence

In 1950, an English computer scientist named Alan Turing (1912–1954) devised a test to tell a person from a computer. You’re going to try this with a Chatbot. This is an online computer program that is designed to mimic a human.

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Observing Forces Of Motion

Observing Forces Of Motion

From Projectile Science

When something moves, a lot is going on that we don’t see. But we can make deductions based on our observations of different movements! Try moving different objects on different surfaces and see what you learn.

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Designer vs. Maker

Designer vs. Maker

From Industrial Design

The growth of factories and mass production allowed companies to separate the design of products from their manufacture. It became easier to produce goods that were affordable for many people. At the same time, separating design from manufacturing can cause some problems. In this activity, you will explore some of the differences between craft-based design and mass production.

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Reviews

Dig Magazine 
"Innovators: The Stories Behind the People Who Shaped the World, is a great addition to the Build It Yourself series. Among the chapters are: The Medical World, Happiest at Home, Hands-On Technology, and Innovative Accidents. The 25 projects include: make a fossil, make a solar oven, and build your own maglev. Have fun!"

National Science Teachers Association Recommends
"Innovators is a magnificent compilation of vignettes about creative and critical thinkers who have contributed to solving problems and improving existing products or processes... Innovators is a wonderful book. It is engaging, readable, and full of relevant information about important inventions and innovations and the context behind them. Readers will appreciate focus on equity of gender and race among the innovators throughout the book. This book does not contain glossy color photographs, but has cartoon style illustrations throughout. Innovators would be useful for teaching science or STEM classes, for background reading in classes, or can be read and used at home just because it is such an engaging book. As a fifth grade science teacher, I highly recommend getting a copy for any third to sixth grade classroom." Read the complete review online.

Learning Magazine
"What do Google and chocolate chip cookies have in common? Both were created by innovators! Learn about the people and products that have changed the world; then get your students innovating with 25 STEAM projects."

Detailed Book Description

In Innovators: The Stories Behind the People Who Shaped the World with 25 Projects, readers ages 9 to 12 learn about the people behind some of the products, processes, and improvements that produce the reality in which we live.

  • Encourages readers to connect historic innovations to current products and processes.
  • Enrichment activities integrate STEAM skills and encourage readers to engage in the material at a practical level.
Available In:
Hardcover, $11.45
9781619305168
Paperback, $8.45
9781619305205
Includes: Table of Contents | Glossary | Resources | Index | Metric Conversions Chart
Specs: 8 x 10 size | 4-color interior | 128 pages
Subject: Science
Content Focus: Engineering & Technology

TABLE OF CONTENTS

Timeline

Introduction
Inventors and Innovators

Chapter 1
The Medical World

Chapter 2
Solving Problems With Science

Chapter 3
Happiest at Home

Chapter 4
Engineering New Solutions

Chapter 5
Hands-On Technology

Chapter 6
Innovative Accidents

Glossary
Metric Conversions
Resources
Essential Questions
Index