Innovators: The Stories Behind the People Who Shaped the World with 25 Projects
In Innovators: The Stories Behind the People Who Shaped the World with 25 Projects, readers ages 9 to 12 learn about the people behind some of the products, processes, and improvements that produce the reality in which we live.Encourages readers to connect historic innovations to current products and processes. Enrichment activities integrate STEAM skills and encourage readers to engage in the material at a practical level.
With 25 Science Activities for Kids
You might not think you’re using a simple machine when you zip up your coat, but it’s true! Simple Machines! With 25 Science Projects for Kids introduces readers ages 7 to 10 to the six simple machines recognized as crucial to human civilization: planes, pulleys, screws, wedges, and wheels and axles. Hands-on science projects, essential$14.95 - $19.95
Design and Build Your Own Prototypes
In 3-D Engineering: Design and Build Your Own Prototypes, young readers tackle real-life engineering problems by figuring out real-life solutions. Kids apply science and math skills to create prototypes for musical instruments, race cars, alarms, and more. Prototypes are preliminary models used by engineers and kids to evaluate ideas and to better understand how things$17.95 - $22.95
Cool Women Who Code
Do you listen to music with an MP3 player or read books on a tablet? Do you play multiplayer video games with people on the other side of the world? Do you have a robot cleaning your kitchen? Maybe not yet, but someday! In Technology: Cool Women Who Code, kids in grades four through six learn$9.95 - $19.95
Mary Jackson, Engineer
In Human Computer: Mary Jackson, Engineer, readers ages 5 to 8 learn what it was like for Mary Jackson to overcame challenges and become the first African American women to work at NASA! Age-appropriate vocabulary, detailed illustrations, simple STEM projects such as such as designing paper airplanes, and a glossary all support foundational learning. Perfect for beginner readers or as a read$9.95 - $16.95
"Innovators: The Stories Behind the People Who Shaped the World, is a great addition to the Build It Yourself series. Among the chapters are: The Medical World, Happiest at Home, Hands-On Technology, and Innovative Accidents. The 25 projects include: make a fossil, make a solar oven, and build your own maglev. Have fun!"
National Science Teachers Association Recommends
"Innovators is a magnificent compilation of vignettes about creative and critical thinkers who have contributed to solving problems and improving existing products or processes... Innovators is a wonderful book. It is engaging, readable, and full of relevant information about important inventions and innovations and the context behind them. Readers will appreciate focus on equity of gender and race among the innovators throughout the book. This book does not contain glossy color photographs, but has cartoon style illustrations throughout. Innovators would be useful for teaching science or STEM classes, for background reading in classes, or can be read and used at home just because it is such an engaging book. As a fifth grade science teacher, I highly recommend getting a copy for any third to sixth grade classroom." Read the complete review online.
"What do Google and chocolate chip cookies have in common? Both were created by innovators! Learn about the people and products that have changed the world; then get your students innovating with 25 STEAM projects."
For educators! Download a packet of essential questions, mentor texts, and Common Core State Standards to use in classrooms and libraries.Classroom Guide Common Core State Standards
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Detailed Book Description
In Innovators: The Stories Behind the People Who Shaped the World with 25 Projects, readers ages 9 to 12 learn about the people behind some of the products, processes, and improvements that produce the reality in which we live.
- Encourages readers to connect historic innovations to current products and processes.
- Enrichment activities integrate STEAM skills and encourage readers to engage in the material at a practical level.
TABLE OF CONTENTS
Inventors and Innovators
The Medical World
Solving Problems With Science
Happiest at Home
Engineering New Solutions