Kathy Ceceri is the author of more than a dozen books of learning projects for kids. She also presents hands-on STEAM workshops for kids and educators at schools, libraries, museums, and makerspaces around the Northeast. Formerly the Homeschooling Expert for About.com (now ThoughtCo), she is the mother of a virtual reality software engineer and a filmmaker. She lives in Upstate New York.
From Roman times until the Age of Exploration, the Silk Road carried goods and ideas across Central Asia between two major centers of civilization, the Mediterranean Sea and China. In The Silk Road: Explore the World’s Most Famous Trade Route, readers ages 9–12 will learn about the history, geography, culture, and people of the Silk Road region. Marco Polo was just one of many who set out on the Silk Road in search of wealth, power,...View
What does the 13,000-year-old mancala game have in common with today's Minecraft? They both require logic, critical thinking skills, and creativity! In Video Games: Design and Code Your Own Adventure, readers discover that the video games they play today have their roots in the games kids played in the deserts of Ancient Egypt, and they'll learn how to design their own games from the initial idea to the final blips on the screen. Activities in...View
World Myths and Legends retells tales from the Middle East, Europe, Africa, Asia, Australia, and the Americas. From the Greek myths to ancient epics like Gilgamesh and the trickster tales of Anansi the Spider, it helps readers think about why the same themes, characters, and events may show up in different parts of the globe. All societies have their own myths and legends, but they're much more than just stories. Myths and legends tell us...View
Once, robots were only found in science fiction books and movies. Today, robots are everywhere! They assemble massive cars and tiny computer chips. They help doctors do delicate surgery. They vacuum our houses and mow our lawns. Robot toys play with us, follow our commands, and respond to our moods. We even send robots to explore the depths of the ocean and the expanse of space. In Robotics: Discover the Science and Technology of the...View
For anyone who's ever dreamed of ruling over their own empire, here's your chance! Micronations are imaginary countries that have a lot of the same things as real ones: laws, customs, history-even their own flags, coins, and postage stamps. Micronations: Invent Your Own Country and Culture takes readers step-by-step to create their own unique realm, using examples from real nations, micronations, and fictional lands. What makes a country a country? What symbols and systems define...View